City of Dreams v.0.3 Alpha - Patreon Release [PC, Mac, Android]


We are happy to announce that the Alpha of Version 0.3 is now out for the Superstar tiers. We are planning to follow a release schedule as outlined below for the other tiers and public release.

In this release we implemented a first version of the economic management mechanics where Claire has to keep an eye on her budget and weigh her choices of actions and purchases - this is something that we will balance over the course of the release and moving forward.

Note that there are different ways to spend money and also different things that Claire - some will create different reactions and opportunities depending on your choices. However, to be transparent, not all of these opportunities are implemented yet. So while you can buy the stuff right now, some of this may only affect you in later game days (or be added with the next update to the existing days).

Nonetheless we hope that it gives you a good idea how it’s supposed to work and how the mechanics work in general. Feedback is of course highly appreciated.

Download Link ( Superstar and Producer Tiers)

Changelog:

  • New and updated game interface
  • New gallery feature
  • 24 new backgrounds
  • 33 images sequences (of the spicy variety)
  • 7 new backgrounds for activities
  • 2 new outfits for Claire
  • First version of the cosplay mechanic
  • Cosplay costume “Lara Croft” (1 outfit, 3 poses 4 backgrounds)
  • roughly 80 assets for new UI elements and other stuff
  • 7 new supporting characters.
  • 12 new music and sound elements

Overall this update consists of more than 22 000 new words in code and narration.

Release Dates:

  • Alpha Version (20/10€/ tier) - 31st Jan
  • Beta Version (20/10/5€ tier) - 7th Feb
  • Final Release Version (all tiers) - 14th Feb)
  • Public Version - 16th Feb

Teasers:



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